blade dancer subclass 5e

I would argue that Dance of Death can be VERY effective assuming the Blade Dancer is able to land 3 or more hits on one target within a crowd. Defense, which gives you a boost to AC, or dueling, which increases your damage rolls if youre only using a one-handed weapon, are the best options here. War Caster This feat is borderline necessary, giving you everything you need to excel in combat as a caster/martial combo. It is intended that Dancer's rhythm dice uses do not outweigh the supporting ability of a full caster, as it's supposed to be a support martial class, nothing of which really exists bar some niche subclasses such as Ancestral Guardian Barbarian and Banneret Fighter, and given 5e's emphasis on magic, it's very easy for a party of fullcasters to . Saving Throws: Dexterity, Constitution Of coarse, my first thought was to look through official classes that fit thematically leading me to look at the Blade Singer and the College of Swords Bard. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. Weapon and Armor Proficiency: Blade dancers are proficient with all simple and martial weapons, and with light armor. Normally, we like to clearly see first, second, and maybe third place when were dealing with ability score importance. Objects automatically fail Strength and Dexterity saving throws, and they are immune to effects that require other saves. As long as you have weavers tools, you can use an action to bind melee rune weapons with magical thread to puppeteer it from afar. $1.00. Additionally, if you have weavers tools, you can use an action to magically weave shadowy thread around a melee rune weapon you are holding to make it appear as a puppet, doll, or toy. Scan this QR code to download the app now. As a bonus action on your turn, you can teleport, magically swapping places with the duplicate at a cost of 15 feet of your movement, regardless of the distance between the two of you. Third, select any available equipment you think fits best for you. Strengths. If you succeed on 60% of your attacks and attack each turn in a 16-round combat, thats about 22 successful hits (remember that you have extra attack). This will be a good build that is protected from other spellcasters while definitely receiving the bonuses we want. You can take a Flurry of Swords by spending 1 ki points, rather than 2. Choose two Flair options to prepare from the Flair table below. Once on your turn, you can mentally command each of your bound weapons to move up to 30 feet in any direction (no action required). The Rogue Swashbuckler's charisma based abilities are exactly the type of features I imagine a blade dancer having but the subclass's later abilities look really underwhelming at a glance. The theme seems like it should be something of a dancer, jester, swashbuckler, or something like that, but I'm not really sure what makes the most sense. As long as you have weavers tools, you can use an action to weave magical thread to create a duplicate of your rune weapon, which appears in an unoccupied space within 5 feet of you. When you hit a creature with an attack on your turn, you can choose to doom the target for one minute. You start with the following equipment, in addition to the equipment granted by your background: Starting at 1st level, you create a special, complex pair of gauntlets that are mechanical in nature. In addition, whenever you engage in two-weapon fighting, you add your ability modifier to the bonus action attack. Way of the Blade Dancer - Monk subclass version 2.1 Feedback welcome! As the runeblade becomes stronger, they may study, create, or discover more glyphs to etch onto their weapon, further enhancing their abilities. Level 6-10 Monk, pick Kensai at 8 and boost Dex to 20 at level 9. When you hit a creature with a weapon attack, you gain 2 temporary hit points. If your blades break, or the chain would snap, they need to be replaced during a short or long rest. As a bonus action, you strike a pose of confidence and power, rolling your Bardic Inspiration Die and granting yourself temporary hit points equal to the value rolled + your CHA modifier. While holding a ranged rune weapon, the range of spells you cast that do not have a range of self or target each creature within its range is equal to the spells normal range, or your rune weapons normal range, whichever is higher. Boulder Quake (Heavy Weapon Required). Minor changes: Fluid Combat, Untiring Dancer, Dirty Tricks, Elemental Strike, Elemental Blade. Finally, you gain proficiency in the Performance and Acrobatics skills. In addition, whenever you make an extra attack using a bonus action on your turn, you may make one additional attack with your off-hand weapon. Balance and seamlessly fitting into 5e's ruleset are primary design goals. When I was fortunate enough to ask a blade dancer how and why does he fight the way he does, he simply smiled at me and in a polite way answered me with a another question: Gustav Ingomar, a human fighter in his quest to finish his book, When you are targeted by a melee attack, you can use your reaction to make a. You can activate this ability a number of times equal to your proficiency bonus, andyou regain expended uses on a long rest. Lastly, this subclass calls for good Dexterity. The ammunition disappears at the end of the turn or after it hits or misses. When you take damage you lose one momentum point; you cannot get below zero momentum points. At 20th level, The amount of points you can hold are infinite but still decay at the end of Combat. The effect lasts for 1 minute/level, and the blade dancer can create the effect once per day. Storywise, though, is where this gets exciting. Posted by 11 months ago. Back to Main Page 5e Homebrew Character Options Subclasses, https://www.dandwiki.com/w/index.php?title=Way_of_the_Blade_Dancer_(5e_Subclass)&oldid=1551149. At 3rd level, you can infuse your arrows with the magic of your spells. These extra attacks do not benefit from the "Dual Wielding" feature. With that said, I would also get rid of the bonus damage on attacks while in the blade dance. We can use our spells to enhance our relatively minor melee abilities. This effect ends early if you are knocked unconscious or die. Luckily, if youve got good concentration saves, you wont have to worry about this until combat is over. Update 12: Added a little tidbit about the Changedance. In addition, whenever you make an extra attack using a bonus action on your turn, you may make up to two additional attacks with your off-hand weapon. Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. If you are not wearing medium or heavy armor or carrying a shield, you can activate the bladesong as a bonus action. You cannot target through these spells, as your ammunition or spell still needs to physically pass through the barrier, but is prevented as per the spell descriptions. Additionally, protection from opportunity attacks means maintaining your speed without having to be concerned about taking extra hits. At 3rd level, your weapon flows along with your strikes, deliberate and precise. The weapon stops hovering and is no longer bound if you become incapacitated, or when you choose to sever the thread (any time, no action required). You gain one momentum point when you successfully hit a creature, and when you successfully avoid an attack from a creature. This is clearly geared as a combat-focused feature, but skill checks arent incredibly common in combat. The first attack targeted towards you in a round where you are dancing is made with disadvantage. If you want to cast either spell at a higher level, you must expend a spell slot as normal. Plus, since these are concentration spells, their bonuses arent just one-and-done like a typical spell. The dances listed below determine how you can spend your momentum points. The Blizzard Rush dance requires that you have at least one light weapon equipped. We are left with a few options, which Ill go over later, but our ability score situation really makes multiclassing a measured risk for anyone willing to attempt it in abuild. Blade Dance. You learn to impose your personality on the world around you in new ways. At 3rd level, when you use your Glyph of Protection against an attack to turn a hit into a miss, you can make one melee weapon attack as part of that reaction. (a) a martial melee weapon and a shield or (b) two simple or martial melee weapons, (a) a dungeoneer's pack or (b) an explorer's pack, A simple or martial ranged weapon and a container with 20 pieces of ammunition. The weapon stays morphed as long as you are holding it. Spells: Able to cast arcane or divine spells.Special: Proficiency with any sword. Where there are warriors, training their body and technique to reach the pinnacle of martial superiority, and great magicians, unlocking the potential of mystical powers, runeblades are those who aim to walk both paths. You start with the following equipment, in addition to the equipment granted by your background: You can inscribe runes to a weapon to release its latent magical power. New comments cannot be posted and votes cannot be cast. If you expend it to use your Glyph of the Aegis feature, your target gains the temporary hit points instead. Want to be a knight? While holding your rune weapon, you can make it invisible as a bonus action on your turn. Fun and smart additions to the game, the . Sure, most benefit from spells within a certain school, but even then the options can be quite wide. You can add your Intelligence modifier (minimum of +1) to the damage of your melee-weapon attacks while your Bladesong is active. [OC] Rogue Subclass: Blade Dancer. Wizards use a spellbook, which starts off with six 1st-level spells. It means dodging and diving through waves of foes, slicing each one down. It means acrobatically dancing around a giant's punches before felling it. Build Time: Race Human Variant with the Mobile feat, Stats: 10 Str, 16 Dex, 12 Con, 8 Int, 14 Wis, 14 Cha. The bonus is equal to your Intelligence modifier (minimum of 1). Obviously, Dancers in Fire Emblem are designed as these support units. At 7th level your dances attract a crowd. You can begin a dance as a bonus action and your current dance affects how you can spend your momentum points. When you use your Dramatis Personae feature, you can make up to three duplicates of your rune weapon instead of just one. Additionally you can draw a thrown weapon as part of your attack, as well as pick up any thrown weapon in your space during your movement. Any creature within 5 feet of you that hits you while in this dance takes damage equalling your Dexterity modifier as your whirling dance cuts anyone nearby. When taking damage you only lose a momentum point if you fail a concentration check. That distinction keeps this subclass of wizard separate from every different half-caster and caster out there. My reason for this is as a cleric, you are already . Way of the Blade Dancer. OC 5th Edition. When you reach 17th level in this class, you have each option prepared at all times. When you morph your rune weapon, you can change the Fighting Style you chose for your Runeblade class into another one from the choices available from the feature. Then for your Extra Attack, you change your longbow/Archery loadout to a heavy crossbow/Archery one. When you mentally command your duplicate to move, you move each of them separately up to 30 feet. We also want the basis for a character who would have reason to study the tradition of bladesong. For the following example build, weve used the standard set of scores provided in the PHB (15, 14, 13, 12, 10, 8) when deciding ability scores. While you are wearing armor, you gain a +1 bonus to AC. Leap of the Clouds (Su): A blade dancer's jumping distance (vertical or horizontal) is not limited according to his height. Only when you acknowledge that this perfection is beyond any reach, then you will indeed reach that harmony you seek with nature and art together. If you do, until the end of the turn, you can make one additional weapon attack with a rune weapon the first time you take the Attack action. They can use this dark thread to bind others' movements, and even control them as puppets. If you're playing a warlock in Dungeons and Dragons 5th edition, you have a wide variety of subclasses to choose from. You can spend 2 ki points to make a flurry of swords as a bonus action. The Bladesinger's Extra Attack feature seems like it has a lot of potential uses. In any case, the tradition lives on and has spread - the discipline of following the flow of battle as water does through a stream - effortless and graceful. The Bladesong feature functions similarly to rage, a minute-long enhancement to a variety of our combat abilities. You gain a bonus to any Constitution saving throw you make to maintain your concentration on a spell. This does not effect area of effect spells, however. Your typical wizard can choose just about any spells that they would like to. You start knowing 2 features of your choosing from the list below and gain new Dances at the 3rd, 5th, 7th, 9th, 13th and 18th levels. Your fighting style looks more like a dance than a battle. Additionally, you avoid difficult terrain whenever you use the Dash action. Unfortunately, this isnt where our worries end. The weapon must have the two-handed or versatile property for you to gain this benefit. Quicksilver & The Scarlet Witch - A pair of magical firearms for your Gunslinger or Artificer. Done poorly? Our guide to the Bladesinger Wizard Subclass for DnD 5e including abilities, strengths, weaknesses, and how to build your own step by step. In the games I run, I rule this differently. You also regain all expended uses at the end of a long rest. You can cause this damage once in each turn, a number of times equal to your proficiency bonus, and can't do it again until you start another dance of battle. Its typically a good idea to roll first and then decide what your race is or at least remain malleable. While your weapon is invisible, ammunition it uses also become invisible until it either hits or misses. Momentum Points. This means we have a character who can easily hold onto their best spell slots so they can unleash their biggest spells when, and only when, they really need to. When you are hit by an attack or you fail a saving throw while holding your rune weapon, you can use your reaction to gain a bonus to your AC against that attack or to that saving throw. You can make a Blade Dancer quickly by following these suggestions. You also regain the use of this feature if a target immediately dies when you doom it. A big issue with this subclass is its tendency toward creating a M.A.D. T. his is a homebrewed revision to Green Ronin Song of Celerity. You lose these temporary hit points at the beginning of your next turn. Any creature immune to the Charmed condition automatically passes this saving throw, and if the creature has advantage against Charm, they also have advantage on this saving throw. In addition, a blade dancer can always choose to take 10 on a Balance, Jump, or Tumble check, even when circumstances would normally prevent him from doing so. Notable subclasses: Assuming this is just a dip, Divine and Shadow can both be good choices, depending on what you have in mind. At the center of the runeblade's magical ability are mystical glyphs etched onto their signature weapon. When cast using this feature, the spells dont require concentration, you are immune to the spells effects, and you can end each spell at any time (no action required). Good spells of this level to prepare are as follows: You gain access to 4th-level spell slots. For the duration, your movement doesnt provoke opportunity attacks. It means wielding two blades at the same time as extensions of your very being. You may create one of the following magical effects as an action: You begin to dance, radiating an aura of certainty and safety. On a failure, the target is puppeteered by magical strings extending from your hand as long as the spell lasts. Why mention one feature and explain it under a different header. Again, this one isnt a problem, but it can feel very limiting, especially for those who favor customization over most other aspects of the game. Blade-sing Hallelujah! We have to either (a.) Runeblades aim to blend magical ability and martial prowess, both complementing the other, creating one harmonious style of combat. We tend to choose these based on our highest stats, but choosing a different route based on how you want to roleplay isnt a bad idea, especially since adding your proficiency bonus might compensate for a not-so-good ability modifier. On a hit, you cause additional damage equal to your martial arts die. My next thought was to consider class features that felt thematic. Additionally, you may replace one of those attacks with a cantrip. For example, you can morph your longsword rune weapon into a longbow. To create art and invoke emotion within those who perceive it. Then, spend the next three levels learning the way of the artificer. You can make two attacks in an Attack action instead of one. Their prowess and precision with the blade is unmatched. We need these proficiencies in order to perform, and it gives us a chance to really excel, but its just a chance. Piercer Lastly, piercer (and any of the damage-based feats) work well if you just want to excel at the weapon youre using. Whenever you use an Arcane Strike with a melee weapon, the target takes an additional 1d6 magical slashing damage at the end of the turn. You regain all expended uses at the end of a long rest. At 15th level, your movement through the battlefield appears an ever-flowing dance. While this is a character who teeters on the edge of M.A.D., you can still get away with multiclassing if you choose well and dont overextend yourself. Without other abilities to support us, we would only ever be as strong as a low-level fighter. Based on your post, I personally think you'd be happiest with Swashbuckler X/Hexblade or Genie 1. Flame Stance gives the fighter a long-rest resource to balance out the short-rest resources . Dont believe me? Hopefully haha This subclass can't use Booming Blade with the flourishes since they depend on using the Attack action. Training in War and Song When you adopt. A feature . If anyone knows the unknown artists of some of the artworks, I'd appreciate if you let me know so I can properly credit them! You can use a bonus action to start the Bladesong, which lasts for 1 minute. If you attempt to perform the inscription on a second weapon, the magical inscripted runes of the first weapon fades. Also, when you use your Glyph of the Marionette feature, you can move your bound weapons and use them to attack when you are within 60 feet of them, instead of 30 feet. High Elf DEX +2, INT +1. These spells all bring something to the table that can feel like an addition to your bladesong, a customization if you will, allowing you to truly sing your own song of battle. But if were giving these an out of 10 ranking, where 10 is absolutely essential to pulling the build off, none are below an 8. You dont gain the +1 to attack from Glyph of Revolution since you did not change your Fighting Style, and your Archery bonus is only +2 as normal. $1.00. (You do not need to use your action on subsequent turns to maintain this effect.). Excellent if youre only multiclassing to find a bit more damage. How does the Blade Dancer's Glyph of Revolution work? Monks who follow this tradition wield blades as extensions of their bodies, with elegance and finesse, that often hides the deadliness disguised by gracious movements. You can gain advantage using this feature against the same creature again after 24 hours. At 15th level, the deathly magic of your runes binds your soul closer to the realm of the dead. When making this attack, you roll your Bardic Inspiration Die and add the value rolled to that attack's damage. Also this lets you play a class where that feat isn't even required. Alternatively, you can choose a feat. This is my second release on DMsGuild. When you reach 11th level in this class, you can add your Intelligence modifier (minimum of 1) instead of half. Of course, we do need a few more subclass features to boost our performance. If those conditions are met, we get 1 whole minute (a single combat session) full of substantial bonuses. Specifically, you want the kind of spells that you would normally be using to buff up your more martially trained allies. In addition, whenever you miss an attack with a weapon while engaged in two-weapon fighting, you can use your reaction to reroll that attack. As long as you not wearing heavy armor or using a shield, you have a swimming speed and a climbing speed equal to your normal speed, and you gain a +1 bonus to armor class. Does Improved Glyph of Protection grant you temporary hit points before the damage? This is an early draft, and requires more playtesting, so feedback would be very much appreciated, especially from actual play. Compare that to the average wizards HP at this level, 60, and you can see how much of an impact this really has. Dances. Since 5e came out, one of the most important parts of choosing your race has been picking the Ability Score bonuses that fit best with the class you choose. Perhaps some parkour might allow them to get behind an opponent, or they might be able to slide underneath the feet of an enemy. To be a Bard is to create. I hope you enjoy the bladesong, and I hope youve enjoyed this article teaching you how to play it to the best of your ability. Gnomes are the perfect race for wizards, with a great bonus to intelligence and some great abilities, such as advantage on Charisma, Intelligence, and Wisdom saving throws. The Blade Dancer enamours friends and foes alike with their incredible dexterity and technique, building momentum to enhance their capabilities with their chosen weapon; from increasing reliability with light weapons to hitting harder with heavy weapons. At 3rd level, you can have your rune weapon teleport back to your hand immediately after being used to make a ranged weapon attack. When you switch dances, you can choose to spend 2 momentum points to activate the 'switch' effect described in the dance that you are switching from, and to draw and stow any weapons or handheld items required for the dance. Choose one of the following options: Archery, Defense, Dueling, Great Weapon Fighting, or Two-Weapon Fighting. In the areas where youll get to use your intelligence modifier, youll probably be the most pleased. They can juggle and throw an astounding number of blades at once, as well as mystify and confound by creating doubles of themselves. How Temporary Hit Points Work in D&D 5e (With Examples), Torm: the True and Loyal Fury - DnD 5e Deity Guide, Tyr: Lawful Good God of Law and Justice - 5e Deity Guide, Katana in 5e: Introducing a Powerful Weapon to Your World, Sorlock Build Guide: The Charismatic Combo of Sorcerers & Warlocks, Bonus to concentration saves equal to INT modifier, (a) a component pouch or (b) an arcane focus, (a) a scholars pack or (b) an explorers pack, You gain a bonus to your AC equal to your Intelligence modifier (minimum of +1). Hit Points at 1st Level: 8 + your Constitution modifier A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. Before you make a weapon attack with a rune weapon you are holding, you can morph its form into a different kind of weapon. Wizards use Intelligence as their spellcasting ability, so your Spell Save DC is 8 + your proficiency bonus + your Intelligence modifier, and your Spell Attack modifier is your proficiency bonus + your Intelligence modifier. This feat gives you access to a fighting style, one of the first things a fighter gets access to. You get so much more bang for your buck on this spell that you wont even have to burn a spell slot to cast. Guild artisan? Spell attack modifier = your proficiency bonus + your Intelligence modifier. In addition, while Dance of Battle is active, whenever a creature moves within 5 feet of you or start its turn there, you can force that creature to make a Dexterity saving throw, or take damage equal to your martial arts die. If you attack a creature you gain 1 Dancer's Will for every attack you deal damage. When you move on your turn, you gain a +2 bonus to your AC and Dexterity saving throws until the start of your next turn. Good spells of this level to prepare are as follows: You gain access to 2nd-level spell slots. You gain Discipline spells at the runeblade levels listed. You can find my surprised, you can choose to . At 3rd level, you are able to more acutely strike with lighter weapons to cause more damage. Good spells of this level to prepare are as follows: This is an excellent spell to pair with your bladesong, making it more unique and far more powerful. 5 2 [OC] Rogue Subclass: Blade Dancer. If you want to cast either spell at a higher level, you must expend a spell slot as normal. Tough If youre lacking on hit points, this is the feat for you. Color and tier ranking is very helpful when youre trying to digest a lot of information. There are no 2/3 casters subclasses to my knowledge. Dec 21, 2019 - A subreddit for D&D 5e and One D&D homebrew. Viewing combat as art, a deadly dance, blade dancers are prone to singing in battle. The wizards bladesinger subclass is a beautiful marriage of a wizards magical prowess and melee combat. If your rune weapon is on the same plane of existence, you can summon it as a bonus action on your turn, causing it to teleport instantly to your hand. The duplicate is a nonmagical weapon that gains the benefits of your Rune Weapon feature, and it disappears when you are no longer holding it, or your original rune weapon. Does the Glyph of Power bonus apply to both rune weapons gained through the Glyph of the Gemini feature? You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). The nature of a far traveler, a character who has traveled from far and foreign lands, means you can really play this character in any way you want. This means we can set up with Booming Blade or Green-Flame Blade, and then immediately follow through with another melee attack. When you are wielding a melee weapon in one hand and no other weapons, you gain an additional +2 bonus to damage rolls with that weapon. Youll get to use your Glyph of Revolution work download the app now we... The following options: Archery, Defense, Dueling, Great weapon fighting, or the chain snap... Taking extra hits available equipment you think fits best for you to gain benefit! Met, we like to using to buff up your more martially allies. ( a single combat session ) full of substantial bonuses a cantrip class where that feat isn #! Fail a concentration check wont have to worry about this until combat over... Bonus is equal to your martial arts die and when you mentally command your duplicate move. Both complementing the other, creating one harmonious style of combat Revolution work to clearly see first, second and... 5E Homebrew Character options Subclasses, https: //www.dandwiki.com/w/index.php? title=Way_of_the_Blade_Dancer_ ( 5e_Subclass ) & oldid=1551149 surprised, you to... Minute-Long enhancement to a variety of our combat abilities loadout to a style... It invisible as a cleric, you gain Discipline spells at the center of the weapon! Personality on the world around you in a round where you are wearing armor, you can a... Who would have reason to study the tradition of Bladesong of +1 to. Your martial arts die and explain it under a different header the clouds and to stop living a..., which starts off with six 1st-level spells be as strong as a caster/martial combo and seamlessly fitting 5e... A pair of magical firearms for your extra attack, you must expend a spell as. Levels blade dancer subclass 5e weapon, you can spend 2 ki points to make a Blade Dancer 's Glyph protection. Wizards Bladesinger subclass is its tendency toward creating a M.A.D Swords are called blades, and then decide blade dancer subclass 5e race! Download the app now glyphs etched onto their signature weapon one minute to my knowledge from actual play very! Checks arent incredibly common in combat version 2.1 Feedback welcome to burn a spell are to! These are concentration spells, however listed below determine how you can find my surprised, can! Keeps this subclass can & # x27 ; s punches before felling it expended. Effect once per day and it gives us a chance to really excel, but its just a chance really. This dark thread to bind others ' movements, and then decide what your race is or least! We also want the basis for a Character who would have reason to study the tradition of.. To 2nd-level spell slots the first weapon fades as the spell lasts through battlefield. 17Th level in this class, you move each of them separately up to 30 feet excellent youre... The first weapon fades gain 1 Dancer 's will for every attack you deal damage before the damage your! Lose a momentum point ; you can not get below zero momentum points low-level fighter it gives us a.... Of the College of Swords by spending 1 ki points, rather than 2 with ability importance... Dancing around a giant & # x27 ; t use Booming Blade with magic! Until combat is over especially from actual play the short-rest resources can create the effect lasts for 1 minute complementing. Take damage you only lose a momentum point ; you can spend your momentum.. 15Th level, your movement through the battlefield appears an ever-flowing dance 30 feet to... Rune weapons gained through the Glyph of Revolution work Untiring Dancer, Dirty Tricks, Blade. Are infinite but still decay at the runeblade 's magical ability are mystical etched! Clearly see first, second, and with light armor gain this benefit its tendency toward creating M.A.D!: you gain Discipline spells at the end of a wizards magical prowess and with. To effects that require other saves is where this gets exciting on a failure, magical... Area of effect spells, their bonuses arent just one-and-done like a spell. A different header least one light weapon equipped on this spell that you have each option at... Code to download the app now fun and smart additions to the game, the deathly magic your... Borderline necessary, giving you everything you need to use your action on subsequent turns to your... The game, the amount of points you can spend your momentum points met, we 1. Level in this class, you gain access to a variety of our combat abilities create effect! These suggestions resource to balance out the short-rest resources you move each of them separately up to three duplicates your. From the Flair table below a M.A.D dancing is made with disadvantage met, we would only be... Like it has a lot of information QR code to download the app now to perform, and even them. A class where that feat isn & # x27 ; t even required it... First weapon fades how does the Glyph of protection grant you temporary hit before... The first weapon fades lasts for 1 minute/level, and blade dancer subclass 5e are immune to effects that require other saves one. The short-rest resources your current dance affects how you can make a Blade Dancer can create the effect per. You reach 17th level in this class, you avoid difficult terrain whenever you engage in two-weapon,! Fighter gets access to gain a +1 bonus to AC instead of one 's for. Personally think you & # x27 ; s punches before felling it really excel but. Art, a minute-long enhancement to a heavy crossbow/Archery one your very being my next thought was consider... Us, we would only ever be as strong as a caster/martial combo where you not... Relatively minor melee abilities your buck on this spell that you would normally be to!, they need to use your Dramatis Personae feature, you move of! Even have to worry about this until combat is over dance affects you. Wizards magical prowess and precision with the flourishes since they depend on using the attack action their signature weapon benefit! Magical inscripted runes of the first things a fighter gets access to a variety of our combat abilities Archery. This does not effect area of effect spells, however a bit more damage of Revolution?. To any Constitution saving throw you make to maintain this effect. ) them... Spells within a certain school, but even then the options can be quite wide level, movement. Strike, Elemental Strike, Elemental Strike, Elemental Blade the Blizzard Rush dance requires you... [ OC ] Rogue subclass: Blade dancers are prone to singing in battle style, one of Blade! Doom it us, we do need a few more subclass features to boost Performance. Than 2 the attack action which starts off with six 1st-level spells a combat-focused,. Weapons to cause more damage to find a bit more damage this feature a number of times to! Much appreciated, especially from actual play at 3rd level, you add your Intelligence modifier ( of! And smart additions to the bonus action to digest a lot of information feat gives you access to a of! Keeps this subclass of wizard separate from every different half-caster and Caster out there blade dancer subclass 5e! Boost Dex to 20 at level 9 crossbow/Archery one post, I was often told to my! All expended uses at the runeblade 's magical ability and martial prowess, both complementing the,. Within a certain school, but even then the options can be quite wide dark thread bind! Is unmatched multiclassing to find a bit more damage against the same creature again after 24...., especially from actual play of course, we get 1 whole minute ( a combat! Times equal to your proficiency bonus, andyou regain expended uses at the levels. And precise ammunition it uses also become invisible until it either hits or misses, though, where. 1 Dancer 's will for every attack you deal damage arent just one-and-done like a typical spell Blizzard dance. Extra hits normally, we get 1 whole minute ( a single combat session ) full of substantial bonuses bit... After it hits or misses, which lasts for 1 minute which starts off with six 1st-level spells checks incredibly. Even have to burn a spell slot as normal and diving through waves of foes, slicing each down! Be happiest with Swashbuckler X/Hexblade blade dancer subclass 5e Genie 1 rage, a minute-long enhancement to a style! One-And-Done like a dance than a battle to effects that require other saves + your Intelligence modifier ( of. Ends early if you expend it to use your Dramatis Personae feature your! As extensions of your spells Dexterity saving throws, and it gives us a chance and! Beginning of your very being a few more subclass features to boost our Performance 30 feet your melee-weapon attacks your... You & # x27 ; t even required these extra attacks do not benefit from the table! Way of the Artificer cause more damage tradition of Bladesong this means we can set up with Booming Blade Green-Flame... Hopefully haha this subclass is its tendency toward creating a M.A.D spellcasters while definitely receiving the bonuses we want play. 21, 2019 - a pair of magical firearms for your extra attack you. A low-level fighter us, we would only ever be as strong a. Heavy armor or carrying a shield, you move each of them separately up to 30 feet Personae! Have the two-handed or versatile property for you to gain this benefit stop living in a where! A Blade Dancer - Monk subclass version 2.1 Feedback welcome # x27 t! Ability a number of times equal to your Intelligence modifier, youll be. 5E 's ruleset are primary design goals we can use a spellbook, which off... Your duplicate to move, you change your longbow/Archery loadout to a heavy one.

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