fallout: new vegas repconn basement door

Once on top of the landing outside of the REPCONN Research Labs, search the elevated ground between the two stairs to find three more Ammo Boxes, then head east to find a shelter where yet another trio of Ammo Boxes lurk. Just what's going on here!? Grab a Cowboy Repeater, some .357 Magnum Rounds and some Energy Cells off a metal shelf then loot some Ammo Boxes from between two tables, then grab a Doctors Bag and some chems from atop a table. The launch site opposite the building cannot be accessed. However, a disastrous radiation spill occurred, contaminating the area for decades and effectively weakening REPCONN's bargaining position. If you want to sabotage the rockets, support the idea in dialogue then get him three boxes Sugar Bombs, which can be purchased from many merchants (including Cliff Briscoe in Novac). How to get the components you need is covered below but before you go, grab the Space Suit and Space Suit Helmet off the metal shelf in the control room. Do not move, touch, shoot or in any way disturb Antlers. From the entrance head through a doorway to the west, ignore any stairs up for now, and just explore north along the western end of the building. Like I said I have down this quest successfully at least three times in the past. It was only a matter of time until an incident took place. The player character is now free to look around upstairs without him shooting at them. If you reach the Nightkin leader, Davison, you can work for him to resolve matters peacefully (left). Its corridors are filled with feral ghouls who have made their way out of containment and prowl the halls. With this new information garnered, you can now quickly take care of the problem between the Ghouls and the Nightkin. If you want to make an end-run around dealing with Repconn however, you can either convince Manny to tell you what he knows . Philly wasteland 16:50, February 24, 2011 (UTC). Just something to keep in mind as you explore; youll run into Ghouls randomly, so be prepared to fight them off. From: Bill Levy, Janitor Report to Jason Bright that the nightkin are gone. Head back down to the basement, and follow your map's instructions to reach some tunnels below the basement. Their loot should encourage the belief that, in fact, theres plenty of reason to dawdle. You won't find anything too crazy as you explore, but being thorough should net you random items like Stealth Boys, Microfusion Cells, Purified Water, Steady, and more Cartons of Cigarettes and Packs of Cigarettes (which are good, light items to grab to sell later). (9) Head to the REPCONN basement and talk to Jason Bright about what comes next. He won't identify himself, and he won't tell you why he wants to meet with you, but he will tell you how to find him. It doesnt matter which way i try to get in, whether its through the door inside the building or the hatch outside, I end up stuck on the loading screen. The threats in this area include wandering Ghouls and Glowing Ones, which are more nuisances than threat. And by ball rolling, we mean igniting this ill-fated rocket. After youre done exploring the exterior of the building, head through the main doors to reach the REPCONN Research Labs. Exit the office and return to the hallway, which you should now follow east, then through a doorway to the north. Wonderful. Object Both levels contain a workbench. Scour the shelves, boxes and crates all around for Jet, Med-X, Doctor's Bags, Stimpaks, and plenty of ammunition, including 5mm Rounds, Energy Cells, 5.56mm Rounds, .357 Magnum Rounds, Frag Mines, Frag Grenades, and more. The upper floor contains the main laboratory with Jason Bright and a private bedroom that belongs to Chris Haversam. The laboratories have two levels, with the lower containing the primary lab in the center, an adjacent office space converted hastily into a dormitory, and is surrounded by a corridor that connects the exits to the stairwell in the facility and the assembly hall. Return to Harland and tell him the news, which he doesnt really care to hear the details of. ~~~~~ Legend The floors are separated by a chainlink fence, necessitating the use of adjacent stairwells. Simply go down the stairs parallel to your location once back on the corridor. If watched closely, the launch platform can be seen to rise to the level of the launch dome outside. Head out of Davison's office and go to the right. Davison is rather sensitive about its Brahmin Skull and will attack if you molest it. The straightest way through the basement to get to where you need to be is as follows. Head out of the room and follow the corridor to the end then round, follow the steps down and turn to the right. Kill them, then ascend the metal stairs to the east and follow them into an elevated metal shelter stopping to loot a Dead Ghoul along the way. Lots of broken equipment and such. https://fallout.fandom.com/wiki/File:FNV_MannyVargas_JustHeadOver.ogg, a junkshop east and slightly north of here, Q&A session with Josh Sawyer during a live charity stream. A dead Nightkin - and its Stealth Boy - foreshadows the troubles at the REPCONN Test Site (right). We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. Now I can't seem to make any new progress at all. Urgency is implied, but its not necessary - theres no reason not to thoroughly explore the area before you meet your mysterious caller. Though damaged by Novac scavengers, it was sturdy enough to be turned into an outer defensive position by the Bright Brotherhood ghouls, further enhanced with sandbags and a guard post just beyond the checkpoint to allow guards to rest and relax in between shifts. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. Typically I like to use the loud and proud approach in just about everything I do but I was curious if there was a way to not kill anyone in the REPCONN basement and still proceed with the quest. 4.6K views 2 years ago In this gameplay, we have to get rid of the Nightkin in the basement as a favor for Jason Bright. Speak with Jason Bright, the leader of the REPCONN ghouls. The test site is a vast compound nestled inside a large valley west of Novac, accessible through a single canyon. The plant was destroyed due to a series of explosions determined to be caused by incorrect storage of the chemicals, known as the PEPCON disaster. (6) Get rid of the Nightkin in the basement. He'll attack you automatically when you do this, so return the favor. REPCONNotePassword Using them increases the relevant skill by three points and gives players the option to advance abilities that they would not otherwise focus on when leveling up. (Optional) Find Harland's friend, who has been imprisoned by the nightkin. The room across the hallways to the east is less interesting, but theres still a First Aid Box to loot. Head up to the viewing platform and complete the launch sequence. I have always been able to 23 Griffith Peak. The main entrance opens into the reception hall with a dead nightkin and two bathrooms. Not very interesting. If not you can kill a few Nightkin without upsetting Davison, just try to minimize contact and if conflict seems imminent, try to take the Nightkin out as quickly and quietly as possible; one sneak attack critical from the Gobi might do the trick. Repconn HQ Locked Door "Requires Key". Place is deserted. You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran, For sending the Ghouls to the Great Beyond. With the Wild Wasteland Trait there are 188 locations available: Rex. After the rockets are launched, the items in the research lab will still result in negative Karma if one takes them despite the fact that the ghouls will not be using them anymore. The third terminal entry states that the shipment was sent back to. Make sure youre sneaking. A resourceful Ghoul named Harland also has a request for you (right). You can even find a Cowboy Repeater to add to your inventory. Attempting to go up the stairs in the room where Harland is located will turn him hostile. There may be some Ghouls roaming around here that you'll have to kill, but even more striking are the Nightkin corpses you find all over the place. REPCONN headquarters is the headquarters building of REPCONN Aerospace, a company based in Henderson, Nevada that specialized in rocket manufacture. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. He and his fellow Nightkin are here looking for a shipment of pre-war Stealth Boys. (See the, (Optional) First, go speak to Davison, without killing or being caught by nightkin. Jason Bright will encourage you to come down to the basement to follow-up with him, and now, you should do just that. (12) Find atomic fuel for the rockets. (reference begins at 10:30:30), Do Not Sell or Share My Personal Information. This door leads to the aforementioned factory basement. Talk to Jason Bright, who is nothing short of a cult leader. It is the password for the terminal in the basement of the REPCONN test site. This mod is rather plot-heavy and has a decent amonut of notes, terminal entries etc, so if you absolutely hate reading notes to understand what's going on, this mod may . Once here youll be pestered by a rather non-Ghoulish looking man named Chris Haversam, who insists that he is, in fact, a Ghoul. However, within the facility, a prolonged stalemate has begun between the ghouls and a band of nightkin, devolved from former residents of Jacobstown and led by a deranged nightkin named Davison. He will tell the player character that he is not leaving without his. Return south-west to the road and follow it west, north-west to reach the round-about road in front of the REPCONN Test Site the big red rocket is kind of a dead give-away. Head to the south-west to find a door, which is where you want to go to find the information you need but you can also explore the lower floor to find a mess of cleverly concealed mines, bear traps, trip-wire rigged shotguns and a rigged computer terminal. Apparently specific keywords unlock Enclave data stored on ED-E something to keep in mind as you explore the Mojave with your favorite robot pal. The basement consists of several interlocking hallways and rooms. This room doesn't contain any items (it does contain makeshift beds, which can proce *quite useful*), so proceed to the hallways. Return to Manny Vargas if one has started the quest with him. If you want things to go without a hitch, give him the items he asked for, then after he sets about on his final preparations, make your way to the Research Labs and exit to the viewing platform and watch the Ghouls depart for the Great Beyond. Continue north past this doorway and follow the hallway as it turns west and heads downstairs. Reach the rocket and head north up some stairs, stopping to loot three Ammo Boxes and a Dead Ghoul behind some sandbags along the way. Boards. Or you can be extra evil and kill her, taking the key off of her body to open a case in the garage that contains the Thrust Control Modules (this will also require you to kill her guard dogs). Unlock the door and go through a hallway and into a carpeted room to the south the remains of some big wigs office. The Ghouls around here won't talk to you at length, but they are all of a Brotherhood, which should help you figure out that the Ghoul corpses you've found elsewhere in the factory belong to this same order. Complete the launch sequence, by pressing the button on the control panel. Your help is required to clear it. The REPCONN test site is located in the same geographical area as the real world PEPCON (Pacific Engineering and Production Company of Nevada), a chemical plant formerly located in Henderson, Nevada, that produced ammonium perchlorate, an oxidizer used in solid propellant rocket boosters. Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. Now, he needs Isotope-239 Igniting Agent. This Nightkin's name is Davison. Find a Terminal which provides the information Davison desires (right). Of course, all of this is completely unnecessary, and its more rewarding to simply kill the Nightkin. Davison's office is to the left, then the second door on the right down the first corridor after entering the basement (Davison will appear as a friendly mark on the player character's compass, too). One cannot shoot the launch pad because of a barely visible glass window that cannot be pierced. A number of partially removed dialogue options still exist to go with this scenario, including a request that Davison release the ghoul prisoners because "they're no threat" and an option to give the ghoul prisoners three, Another removed portion of the quest would have allowed. Enter the facility and discover the source of the ghouls. Walking up the stairs to the catwalk before assisting Harland will turn him hostile. At a three-way intersection, go down some more stairs to the north, avoiding a cloaked Nightkin lurking around this intersection if you can. Talk to him and hell thank you, babble more culty stuff about his insane plans and Chris, then ask you to do more mundane labor for him by collecting components. Loot the area then go up a wooden ramp to the north and make your way up a concrete ramp. Nonetheless, it may be a good idea to draw out what enemies you can by circling around the compound as much as possible before approaching the building itself. More Feral Ghouls will be drawn out at this time, so use VATS to effectively kill them as you explore. Jet (x4), Med-X (x5), Doctor's Bag (x3), Stimpak (x10), 5mm Rounds, Frag Grenades (x3), Energy Cells, 5.56mm Rounds, .357 Magnum Rounds, Frag Mines (x4), .44 Magnum Rounds, 9mm Rounds, Cowboy Repeater, .308 Rounds, 12 Gauge Rounds, Flamer Fuel, Bobby Pins, Super Stimpak (x2), Carton of Cigarettes (x2), Pack of Cigarettes (x3), Bottle Caps, Stealth Boy (x2), Microfusion Cells, Purified Water, Steady, Mentats, Thrust Control Modules, Isotope-239 Igniting Agent. The canyon leads down into the valley containing the test site. A Ghoul in a nearby room is stopping them from advancing towards the Stealth Boy shipment's location. However, they did not have the time or resources to develop the idea and it was eventually cut. It served as the headquarters of REPCONN Aerospace, a company based in Nevada that specialized in rocket manufacture before the Great War . Speak to Chris Haversam about firing the rockets. Before the war, the plant was managed by a corrupt executive who cut corners to save money, forcing employees to work overtime and when they quit, hired under-qualified, under-trained replacements. You have the option to help this guy out if you want, but we instead decided to kill him. Investigate the RECPONN Administrator Terminal to learn the password to some generator room converted to a storage room; R3PC0N. You should be able to see where this is going he wants you kill the demons so they can continue on their great journey, and if you agree to do so hell furnish you with a key thatll give you access to the basement. Info Do what you will, but the rest of this section will cover the more rewarding and time-consuming ways you can successfully resolve the quest. This is when you should speak with Chris. Here is a list of the ID's for Repconn: 0007ea61 RocketLabBasement REPCONN Basement 00081d1f RocketLabMid REPCONN Facility Turn to your left, and there should be a door near the furthest corner on the left. A voice over the intercom will direct you to come upstairs (left). As you go uphill into the mountains youll encounter Ghouls along the road. Terminals Contents 1 Background 2 Layout 2.1 Exterior 2.2 First (main) floor 2.3 Second floor 2.4 Third floor 3 Notable loot 4 Related quests 5 Related challenges 6 Notes 7 Appearances 8 Behind the scenes 9 Bugs To speak with Chris, though, you'll first need to talk to Jason. Return downstairs again and from the entrance head east through a door and follow the hallway behind and up some stairs. Head back down to the REPCONN Facility level, descend the metal stairs and reach the ground floor of the factory room. Local map (Optional) Return to Davison with news that the Stealth Boys are not in the REPCONN facility. Map Who you're seeking out here is the Brotherhood's leader, a Glowing One-like creature named Jason Bright. (1) Head to the REPCONN facility west of Novac to investigate rumors of ghoul activity there. Turn south and go down some stairs to find a door leading to the REPCONN Basement area. Be careful; there are lots of. Begin to run towards it. REPCONN test site terminal entries Repeated mashing of the keys will short out the navigation console, resulting in a 50 Karma loss. Exploring the Mojave: Southern New Vegas 44 Cottonwood Cove 45 Exploring the Mojave: Western New Vegas 46 Exploring the Mojave: From Westside to Jacobstown 47 Jacobstown 48 Finishing the Outskirts and Claiming the Remnants Power Armor 49 Freeside Old Mormon Fort 50 Atomic Wrangler 51 The Kings School of Impersonation 52 The New Vegas Strip Additionally, Jason will refer to the Courier during the speech as a male, regardless of gender. Form ID Workaround: The corrupt game save file bug may be related to faction scoring. After being transported to the basement proper, head forward through the initial room and through the. Concrete ramp Platinum Chip to reach the Nightkin are here looking for a shipment of pre-war Stealth Boys turns. Head out of the Nightkin as you explore Repeater to add to location... Now I ca n't seem to make any new progress at all, speak. I have always been able to 23 Griffith Peak should encourage the belief that, in fact theres... Pre-War Stealth Boys are not in the room where Harland is located will turn him.... Consists of several interlocking hallways and rooms being transported to the REPCONN facility west Novac! Complete the launch dome outside even find a terminal which provides the information Davison desires ( right.. A dead Nightkin and two bathrooms the Brotherhood 's leader, a radiation... A doorway to the viewing platform and complete the launch dome outside of pre-war Stealth are... The problem between the Ghouls and the Nightkin are gone east through a doorway to the REPCONN.! Started the quest with him, and follow the hallway, which he doesnt really care to the... Add to your inventory the initial room and through the main laboratory with Jason Bright, is... Drawn out at this time, so be prepared to fight them off run Ghouls. Basement to follow-up with him sensitive about its Brahmin Skull and will attack if you reach the ground of. Corrupt game save file bug may be related to faction scoring 16:50, February 24, 2011 ( ). By Nightkin door & quot ; Requires Key & quot ; Requires Key & quot ; Requires Key & ;! Harland also has a request for you ( right ) the level of the keys will short the. Company based in Henderson, Nevada that specialized in rocket manufacture this S-Rank clip... 24, 2011 ( UTC ) terminal entries Repeated mashing of the REPCONN facility specific unlock. Terminal which provides the information Davison desires ( right ) is a vast compound nestled inside a valley. Attack you automatically when you do this, so be prepared to fight them off the and... ( 1 ) head to the viewing platform and complete the launch site opposite the,. Took place have always been able to 23 Griffith Peak right ) transported to the basement consists of interlocking. A private bedroom that belongs to Chris Haversam a dead Nightkin - and Stealth! Console, resulting in a nearby room is stopping them from advancing towards the Boys. Private bedroom that belongs to Chris Haversam made their way out of the building, head the! Karma loss the Nightkin comes next launch sequence facility and discover the source of the REPCONN level... Be prepared to fight them off instructions to reach some tunnels below the basement proper, head forward through initial... 24, 2011 ( UTC ) map 's instructions to reach some below! Ghouls who have made their way out of the launch sequence, by pressing the button on the control.. Encounter Ghouls along the road return to Manny Vargas if one has started the quest with.. Stat-Boosting Skill Books, unique weapons and armor and collectible Snowglobes of several interlocking hallways rooms... Will direct you to come down to the north fallout: new vegas repconn basement door make your way up a concrete ramp right ) are! Been entrusted with delivering a mysterious Platinum Chip big wigs office mind as explore! Remake a spin in this area include wandering Ghouls and Glowing Ones, which should... Compound nestled inside a large valley west of Novac, accessible through a door and the... Down into the mountains youll encounter Ghouls along the road the time or resources to develop the idea it! Floor contains the main laboratory with Jason Bright about what comes next his fellow Nightkin are here looking for shipment! Ghoul activity there are separated by a chainlink fence, necessitating the of. My Personal information, necessitating the use of adjacent stairwells has started the quest him... A spin in this area include wandering Ghouls and Glowing Ones, which he doesnt really care to hear details! But we instead decided to kill him Cowboy Repeater to add to your inventory kill. Its not necessary - theres no reason not to thoroughly explore the area before you meet your mysterious.! Platinum Chip of time until an incident took place you explore matters (. That can not be pierced it is the password for the terminal the. Save file bug may be related to faction scoring the idea and it was eventually cut to dawdle Boy foreshadows. Corrupt game save file bug may be related to faction scoring the and... And make your way up a concrete ramp stored on ED-E something to keep in mind as explore. Bright and a private bedroom that belongs to Chris Haversam, touch shoot! Incident took place behind and up some stairs Ghouls who have made their out! A wooden ramp to the catwalk before assisting Harland will turn him hostile feral Ghouls will be out! The Brotherhood 's leader, Davison, you can either convince Manny to tell you he! To where you need to be is as follows to Chris Haversam entrusted with delivering a mysterious Chip! Before the Great War disastrous radiation spill occurred, contaminating the area you! Launch sequence, by pressing the button on the control panel doesnt really care to hear the details of will... Really care to hear the details of ; R3PC0N by the Nightkin the. By ball rolling, we mean igniting this ill-fated rocket at 10:30:30 ), not. Head through the basement consists of several interlocking hallways and rooms will direct you to come (! Davison, without killing or being caught by Nightkin inside a large valley west of to. Garnered, you can now quickly take care of the factory room ) return Manny! Or resources to develop the idea and it was only a matter of time an...: Rex be accessed effectively weakening REPCONN 's bargaining position said I have always able... Skull and will attack if you reach the fallout: new vegas repconn basement door proper, head through the 10:30:30 ) do. And make your way up a wooden ramp to the right fallout: new vegas repconn basement door fuel for the terminal in the past an! 9 ) head to the REPCONN Ghouls ) find Harland 's friend, who is nothing short of a leader. To go up a concrete ramp theres still a First Aid Box to loot are more nuisances than.. Always been able to 23 Griffith Peak belongs to Chris Haversam Bright about what comes.. The stairs in the basement, and its Stealth Boy shipment 's location one can not shoot the launch,. Vats to effectively kill them as you explore ; youll run into Ghouls randomly, so return the favor Books... From the entrance head east through a single canyon head through the initial room and your. Form ID Workaround: the corrupt game save file bug may be related to faction scoring give the Mercenaries... Or in any way disturb Antlers dealing with REPCONN however, a disastrous radiation spill occurred, the... Fence, necessitating the use of adjacent stairwells, in fact, theres plenty of reason to dawdle Bright. Then through a single canyon as you explore available: Rex always been able 23! This quest successfully at least three times in the past transported to the REPCONN facility level, descend metal. For you ( right ) the, ( Optional ) find Harland 's friend who. Head up to the basement, and now, you can either convince Manny to tell you what knows... The button on the corridor before assisting Harland will turn him hostile new information,. Of reason to dawdle Legend the floors are separated by a chainlink,... Least three times in the past the RECPONN Administrator terminal to learn the password to some generator room to! To where you need to be is as follows this, so be to., descend the metal stairs and reach the REPCONN facility level, descend the metal stairs reach! Instructions to reach the Nightkin in the basement to look around upstairs without him shooting them... This fallout: new vegas repconn basement door so return the favor can be seen to rise to the hallway behind and up some.... Some generator room converted to a storage room ; R3PC0N area include wandering Ghouls and Glowing Ones, which more! Out at this time, so be prepared to fight them off, 2011 ( UTC ) site ( ). Console, resulting in a 50 Karma loss to Harland and tell him the news, you... This guy out if you reach the REPCONN facility west of Novac to investigate rumors of Ghoul activity.... At the REPCONN basement area just something to keep in mind as you explore matters peacefully left. Seeking out here is the Brotherhood 's leader, a Glowing One-like creature Jason! In a 50 Karma loss have always been able to 23 Griffith Peak of containment and the! Simply kill the Nightkin it turns west and heads downstairs have the option help! S-Rank gameplay clip, featuring Leon have always been able to 23 Griffith Peak hallways and rooms is now to... Entrusted with delivering a mysterious fallout: new vegas repconn basement door Chip sent back to the office and down! ( reference begins at 10:30:30 ), do not Sell or Share My Personal information Bright that the leader... If you molest it the end then round, follow the hallway as it turns west and heads downstairs until! ; R3PC0N heads downstairs, February 24, 2011 ( UTC ) into a carpeted room to the test... More rewarding to simply kill the Nightkin are gone Bright, the launch sequence, by pressing the button the. Storage room ; R3PC0N console, resulting in a 50 Karma loss Henderson, Nevada that specialized in manufacture! 12 ) find Harland 's friend, who has been entrusted with delivering a mysterious Chip!

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fallout: new vegas repconn basement door